Getting the word out


Rockfish Island! We've decided on a name, on a studio name, and even have a plan for a demo release within the next month.

Details:

  • Feminine main character
  • 6 romance-able characters
  • 9 characters total
  • 3 character traits to be built upon
  • multiple endings including: - 2 bad endings - 6 character endings - 6 true character endings
  • persistent replay data
  • inventory system (including eating/sharing food)
  • Character bios and points system
  • day system
  • randomized encounters
  • 2 minigames

Where we're at:

All character sprites complete
Most backgrounds
2+ hours playtime
Inventory system complete
Routes completed for Levi and Shae.
Routes in progress for Matt and Jayce 
34,822 words in dialogue according to Lint.
186 menus, 412 images, and 115 screens

To do:

Two more character routes
True endings
Ending gallery
Persistent replay changes
Random scenes
Various GUI tweaking
“Quality of play” tweaking
Music tweaking
Debugging
Make a playable demo

...and probably a ton more let's be real.

We'd like to have it done sometime in June, but neither of us at Lavender Lemon have ever released a game, so let's hope that's not too optimistic!

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